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Patch Notes - Update 1.10

Writer: Raph
Raph
3 days ago
4 min read

Updated: 1 day ago

New game mode, new Event and new Talents!

New Game mode: Zone Control

A new permanent mode has arrived! Fight for control of zones scattered across the map!



How it works:

  • The first team to capture 2 zones wins.

  • To capture a zone, stand inside it without any enemies present and hold it until you score a point.

  • If enemies show up while you're capturing, progress pauses. If you leave the zone, your progress starts fading (and disappears faster if the enemy takes your spot).

  • Once a zone is fully captured, a new zone becomes active elsewhere on the map.

  • Available in the Ranger Road at 120 medals.

  • If time runs out and no one's reached 2 points, whoever has more zones or a higher capture percentage on the active zone wins.


New Event: Rivet's Challenge

Rivet has arrived with a new event, and she wants to know who's really the best. Rack up wins in a row to prove yourself and grab some power cores along the way.



How it works:

  • Open the Rivet's Challenge event menu to get registered.

  • Your goal: rack up the longest win streak, not just top the leaderboard with total wins.

  • The first time you log in, a quick intro will walk you through how streaks and ranking work.

  • Each player will be competing in pools for 6

  • Players won't necessarily be playing against others in battles, matchmaking stays global.


Scoring:

  • Win a match: your streak goes up.

  • Lose a match: your best streak is saved as your record, and your current streak resets to 0.


At the end of the event:

  • If you registered, you'll get a reward pop-up next time you return to the main menu, based on your ranking.

  • If you never registered, you won't have anything to claim.


Rewards

Position

Rewards

1st 🥇

3000 Qredits 1 Power Core 500 Epic random Lorbs

2nd 🥈

2500 Qredits 1 Reebo Epic 500 Rare random Lorbs

3rd 🥉

2000 Qredits 1 Reebo Rare 500 Common random Lorbs

4th

1500 Qredits 1 Reebo Common

5th

1000 Qredits 1 Reebo Common

6th

500 Qredits 1 Reebo Common

New Talents

All Heroes now have 6 talents, find the list below. Some talents will now boost the Hero, while others will boost the main weapon:

Hero

Talent 1

Talent 2

Talent 3

Talent 4

Talent 5

Talent 6

Widget

Widget regenerates faster than other heroes.

Weapon: Each shot now fires two projectiles instead of one.

Hero: +20% health

Weapon: +25% ammo

Weapon: +25% fire rate

Hero: +20% health

Mopz

The rate of fire can increase even further.

Weapon: After using the gadget, the weapon recovers ammo faster.

Hero: +20% health

Weapon: +25% ammo

Weapon: +25% fire rate

Hero: +20% health

Lil'Ann

Hero: Knocking out another ranger grants Lil'Ann a temporary speed bonus.

Weapon: Firing shortly after a dash delivers a more powerful shot.

Hero: +20% health

Weapon: +25% ammo

Weapon: +25% fire rate

Hero: +20% health

Celeste

Hero: Celeste's dash recharges faster.

Weapon: The number of rebounds from the blades increases.

Hero: +20% health

Weapon: +25% ammo

Weapon: +25% fire rate

Hero: +20% health

Chip

Gadget: Summons 1 more agent of doom.

Weapon: The Tesla Claw can now hit two enemies at the same time.

Hero: +20% health

Weapon: +25% ammo

Weapon: +25% fire rate

Hero: +20% health

Sparky

Weapon: After holding fire for a sufficient duration, the flame turns blue and inflicts more damage.

Gadget: When the detonation is triggered, the mine homes towards nearby enemies.

Hero: +20% health

Weapon: +25% ammo

Weapon: +25% fire rate

Hero: +20% health

Lump

Gadget: Small allied Amoeboids now spawn an acid puddle on death.

Weapon: Firing leaves lava on the ground, burning enemies standing on it.

Hero: +20% health

Weapon: +25% ammo

Weapon: +25% fire rate

Hero: +20% health

Tempest

Gadget: When the shield breaks, it deals damage in an area in front of it.

Weapon: The AoE leaves ice shards on the ground.

Hero: +20% health

Weapon: +25% ammo

Weapon: +25% fire rate

Hero: +20% health

Sprocket

Hero: Sprocket jumps higher from the ground.

Weapon: Grenades release two bomblets after exploding.

Hero: +20% health

Weapon: +25% ammo

Weapon: +25% fire rate

Hero: +20% health

Zed

Hero: Zed is not slowed down when firing his weapon.

Weapon: Fires two minirockets in addition to the usual one.

Hero: +20% health

Weapon: +25% ammo

Weapon: +25% fire rate

Hero: +20% health

Grimshot

Gadget: The shield now heals allies directly behind them.

Weapon: Rivals are displayed through walls at the center of the reticle.

Hero: +20% health

Weapon: +25% ammo

Weapon: +25% fire rate

Hero: +20% health


Bug fix:

  • Resolved an issue where the Drill Thruster sound would loop indefinitely if activated in front of a jump pad.

  • Collision & prop issues fixed in Multiple maps that could cause bots to get stuck.

  • Fixed a bunch of localization issues in asian languages.

  • The Lip sync is now done during the FTUE and stops when character voicelines are over & possibility to select the volume of voices in the settings.

  • Improved bot navigation.

  • Squad & control mapping UI improvement.

  • Fixed a bug on the end game screen that was still showing a reward even when hero road was maxed out.

  • Fixed Agents of Doom spawn position.

  • Zed is no longer eliminated after his health is depleted during tank form.

  • Improved RAM issues that could cause crashes.



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